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Monthly Archives: November 2010
Book Review : Hidden Empire – Saga of the Seven Suns by Kevin J. Anderson
I’m not new to Kevin J. Anderson’s writing by any stretch but this is certainly the first novel of his that has left me in such an undecided state. I’m not a fan of his style but I did enjoy … Continue reading
One problem with objects being so closely tied to the underlying DB in Core Data.
Why does the following code throw an exception and immediately sig kill on the second iteration at [e nextObject]: for (NSManagedObject *current in categories) { if ([lowercaseName isEqualToString:[current.name lowercaseString]] && category != current ) { // Move all the recipes. … Continue reading
Posted in Programming
Tagged Core-Data, objective-c
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Why Fable 3’s 360 bugs piss me off but New Vegas’s PC ones didn’t.
A lot of it, possibly, can be attributed to the platform. On the PC I could, as far as possible, do things about the problems that vexed me. Although I never had a problem with slow down I did install … Continue reading
Posted in Games
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Camera issues!
I’ve known since the start that the UIImagePickerControllerDelegate code I was using was deprecated so I’ve finally gone through and updated it. The changes were implemented to allow support for video I believe not that I’ll be needed those extensions. … Continue reading
Posted in Programming
2 Comments
Progress doesn’t always feel like progress.
So many changes have been made, which doesn’t always feel like you’re getting anywhere. I’ve made it so that Recipes sent in any form are transmitted as JPEG’s at 50% quality, it seems you can set the quality level of … Continue reading
Posted in Cooking, Games, Programming
Tagged Cooking, ipad, iphone, New Vegas, Programming
Comments Off on Progress doesn’t always feel like progress.