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At last… combining the two approaches worked.
I had a problem originally getting things to work with a split screen view on the iPad. The main reason was due to the fact that I was porting over code and didn’t quite know yet how it would all … Continue reading
Posted in Programming
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Delicious Library and Me
I’ve been cataloguing a lot of stuff that I have with a view to selling it. Having got the new mac I checked to see if my code for delicious library still worked, which it did. Since then I’ve realised … Continue reading
Posted in Miscellany, Programming
Tagged applescript, delicious library
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Nice ish transitions from a photo thumbnail to a full screen view.
The method of animating the appearance of views in Cocoa is good and simple I think. You can use an inbuilt one, which just works, or you can start an animation block and effectively program in key frames. To make … Continue reading
Posted in Programming
Tagged animation, cocoa, iphone, transitions
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So so close.
Just two bugs away, probably, from having something working in its entirety. E.g. everything else is additional features rather than core functionality. Current bugs: 1 – Render of StepTableCell is outside the bounds of the cell for reasons unknown, it’s … Continue reading
A few inconsistencies in approach…
As I read through some of the code I’ve written I notice things I’ve done twice, unnecessarily. For example a custom table cell has a property (variable/object in normal language) called category of type Category. The table view controller to … Continue reading
A small applescript utility.
Knocked this up today as I figure it will prove it’s worth in the future. Drag and drop an image onto it and it will generate the necessary files for the various icons/artwork an iPhone/iPhone4 or iPad application, it should … Continue reading
Posted in Programming
Tagged applescript, ipad, iphone, utility
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A summary of the day.
Good day. Silly exc_bad_access bug resolved. A macro in gdb to print the retainCount (mentioned in a previously posted link) is indeed very handy. Spamming this through the code was also useful: NSLog(@”%@ <nameoffunction>”,self); <— (or with another %@ … Continue reading
Posted in Games, Programming
Tagged dealloc, Dragon Age, memory management, Programming, retainCount
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I squished a bug.
Two days chasing down a bug and the first thing to enter my mind is “I squished a bug”. Yeah I own the album and the song was stuck in my head. So…… “I Squished a Bug” an ode to … Continue reading
Posted in Music, Programming
Tagged bugs, gdb, Humour, I Kissed a Girl, Joke, Katy Perry, Music, Programming, Tribute
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